Tag: place

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  • Empire

    Total Census Population: 528,877 Of all the countries in the Old World, the Empire is the largest and most prosperous with a culture and technology comparable to an early renaissance age: knights co-exist with gun and cannon. It comprises a vast …

  • Altdorf

    Ruler: Emperor Karl-Franz I Census Population: 105,000 !(media-item-align-center)http://cdn.obsidianportal.com/assets/132719/altdorf_cilindr0d511mlo_ch.jpg(Altdorf, by cilindr0-d511mlo)! !(media-item-align-right)http://cdn.obsidianportal.com/assets …

  • University of Altdorf

    The University of [[Altdorf]] is the centre of Reiklander scholarship. The University ranks high as a place of learning alongside similar institutions in Middenheim, Nuln, and rebellious [[Marienburg]]. Many prominent Imperial scholars have their offices …

  • Marienburg

    !(media-item-align-right)http://cdn.obsidianportal.com/assets/55773/marbadge.jpg(Marienburg Coat of Arms)!Ruler: Staadtholder Luitpold van Rasmerswijk Census Population: 135,000 Marienburg is a city of islands, bridges and canals. When travellers …

  • Nuln

    Ruler: Countess Emmanuelle von Liebewitz Census Population: 85,000 !(media-item-align-left)http://cdn.obsidianportal.com/assets/64165/ulm-in-winter.jpg(Nuln in winter)!Nuln is the third city of the [[Empire]] and is famous most of all for the Imperial …

  • Averland

    Ruler: Grand Countess Ludmilla von Alptraum Census Population: 29,759 !(media-item-align-left)http://cdn.obsidianportal.com/assets/124588/m2470028_Averland_art.jpg(Averland uniform colours)!The River Aver marks the province’s northern border and the …

  • Hochland

    Ruler: Baroness Hildegarde Tussen-Hochen Census Population: 10,605 !(media-item-align-left)http://cdn.obsidianportal.com/assets/124589/m2470012_Hochland_art.jpg(Hochland uniform colours)!The Barony of Hochland is governed by Baroness Hildegarde Tussen …

  • Middenheim

    Ruler: Graf Boris Todbringer Census Population: 15,000 !(media-item-align-left)http://cdn.obsidianportal.com/assets/124584/m2470089_Middenheim_art.jpg(Middenheim uniform colours)!Middenheim is second only to [[Altdorf]] in importance (and size) in the …

  • Middenland

    Ruler: Grand Duke Leopold von Bildhofen Census Population: 48,306, including [[Middenheim]] !(media-item-align-left)http://cdn.obsidianportal.com/assets/124590/m2470088_Middenland_art.jpg(Middenland uniform colours)!The Grand Duchy of Middenland is …

  • Moot

    Ruler: Elder Hisme Stoutheart Census Population: 6,109 !(media-item-align-left)http://cdn.obsidianportal.com/assets/124605/m1250606_99060214038_ColWHLumpinBlisterMain_873x627.jpg(Moot uniform colours)!The Moot or the Mootland is an autonomous region …

  • Nordland

    Ruler: Baron Werner Nikse Census Population: 15,084 !(media-item-align-left)http://cdn.obsidianportal.com/assets/124591/m2470010_Nordland_art.jpg(Nordland uniform colours)!The Barony of Nordland is the northernmost province of the [[Empire]] and lies …

  • Ostermark

    Ruler: Chancellor Maximiilian Dachs Census Population: 13,456 !(media-item-align-left)http://cdn.obsidianportal.com/assets/124592/m2470019_Ostermark_art.jpg(Ostermark uniform colours)!The League of Ostermark occupies the eastern edge of the [[Empire]] …

  • Ostland

    Ruler: Grand Prince Hals von Tasseninck Census Population: 9,375 !(media-item-align-left)http://cdn.obsidianportal.com/assets/124593/m2470014_Ostland_art.jpg(Ostland uniform colours)!Ostland lies on the other side of the [[Middle Mountains]] and is …

  • Reikland

    Ruler: Emperor Karl Franz I Census Population: 162,210, including Altdorf p(oembed). "Reikland scenery":http://www.youtube.com/watch?v=Avx90FXPQWk !(media-item-align-left)http://cdn.obsidianportal.com/assets/124594/m2470022_Reikland_art.jpg( …

  • Stirland

    Ruler: Graf Alberich Haupt-Anderssen Census Population: 25,147 !(media-item-align-left)http://cdn.obsidianportal.com/assets/124595/m2470026_Stirland_art.jpg(Stirland uniform colours)!The Grand County of Stirland lies in the middle of the [[Empire]] …

  • Sylvania

    Sylvania enjoyed a period of stability when Vlad von Carstein took over the rulership of the province from the insane Von Draks and for two hundred years Sylvania became a productive realm. Yet there was another agenda. Vlad was merely making Sylvania …

  • Talabecland

    Ruler: Grand Duke Gustav von Krieglitz Census Population: 95,040, including Talabheim !(media-item-align-left)http://cdn.obsidianportal.com/assets/124596/m2470016_Talebecland_art.jpg(Talebecland uniform colours)!The autocratic duchy of Talabecland is …

  • Talabheim

    Ruler: Duchess Elise Krieglitz-Untermensch Census Population: 72,000 !(media-item-align-left)http://cdn.obsidianportal.com/assets/124587/m2470092_Talabheim_art.jpg(Talabheim uniform colours)!Talabheim, sometimes also known as the "Eye of the Forest", …

  • Wissenland

    Ruler: Count Bruno Pfeifraucher Census Population: 113,786, including Nuln !(media-item-align-left)http://cdn.obsidianportal.com/assets/124597/m2470087_Wissenland_art.jpg(Wissenland uniform colours)!The County of Wissenland borders the [[Grey …

  • Bugman's Brewery

    Josef Bugman's father Zamnil set up in the family trade in the eastern forests of the [[Empire]]. He built a stout brewhouse beside the crystal clear waters of the river Sol where it cascades down from the foothills of the [[Grey Mountains]]. In order to …

  • Human States

    * [[Empire|The Empire]], grandest of the lands of men * [[Wasteland|The Wasteland]], land of wealthy merchants and superstitious cabbage farmers * [[Bretonnia]], land of colourful knights and peasants covered in shit * [[Kislev]], land of ice …

  • Wasteland

    Ruler: Staadtholder Luitpold van Rasmerswijk Estimated Population: 150,000, including Marienburg Once the Wasteland didn't deserve that name. Long before [[Humans]] had come to the Old World, the lands around the mouth of the [[Reik River|Reik]] were …

  • Dwarf Realms

    h4. Dwarf Holds * [[Karaz-a-Karak]] * [[Karak Azgal]] * [[Karak Norn]] * [[Karak Izor]] * [[Karak Hirn]] * [[Karak Kadrin]] * [[Zhufbar]] * [[Barak Varr]] h4. Major Mountain Ranges (nominally categorised as dwarf territory) * …

  • Elf Lands

    * [[Forests of the Old World]], home to both reclusive elves and nasty beasts * [[Ulthuan]], bright island of isolationist elves * [[Naggaroth]], cruel land of the Dark Elves, beyond Ulthuan

  • Bretonnia

    Ruler: King Louen Leoncoeur Estimated Population: 3,500,000 Bretonnia is a kingdom located in the Old World, west of the [[Grey Mountains]] and the [[Empire]]. Its current king is Louen Leoncoeur. Carefully protected by its brave and honourable …

  • Southlands

    The north of the Southlands is a barren desert, which borders Araby and Nehekhara, the Land of the Dead. South of the desert and west of the mountains lies the Plain of Tuskers. Most of the rest of the continent is thick jungle, bisected by the [[World's …

  • Lustria

    Lustria is the southern continent of the New World, which lies far west of the continent of the [[Southlands]] across the Great Ocean. The Isthmus of Pahaux connects Lustria to the northern continent, whose most notorious inhabitants are the [[Elves | …

  • Naggaroth

    Naggaroth (meaning "Land of Chill") is the region to the far north of the New World. It is the realm of the [[Elves | Dark Elves]]. "Naggaroth" sometimes also refers by extension to the entire continent. The region was settled by the Dark Elves …

  • Kislev

    Ruler: Tzarina Katarin the Ice Queen Census Population: 51,220 Kislev is a country located to the North-East of the [[Empire]] and is separated from the [[Chaos]] Wastes to the north by the Troll Country. It is the most northerly civilised nation in …

  • Karaz-a-Karak

    !(media-item-align-left)http://cdn.obsidianportal.com/assets/92921/Karaz-a-Karak.jpg(Karaz-a-Karak)!Karaz-a-Karak, the ancient capital of what was once the [[Dwarf Realms|Dwarf empire]], is the cultural capital of the [[Dwarves]]. It has endured through …

  • Ulthuan

    Ulthuan is the homeland of the [[Elves|High Elves]]. It is a continent located in middle of the Great Ocean, west of the Old World and east of [[Naggaroth]]. The nation comprises ten realms, each ruled by various princes and all princes owe allegiance to …

  • Norsca

    Norsca is a peninsula located to the north-west of [[Kislev]], a harsh mountainous land surrounded by the sea. A land of cold and unforgiving winters and its dense forests are haunted by many dangerous beasts, notably Trolls and Giants. This savage …

  • Border Princes

    Estimated Population: 25,000 The Border Princes, south of the [[Empire]] and between [[Tilea]] and the [[Southlands]], is a natural destination for many emigrating peasants and nobles, seeking a better life. Most of these colonists come from the Empire …

  • Estalia

    Estalia is a [[Human States|Human nation]], politically divided into several small kingdoms and lacking a central government. Estalia is bordered to the northeast by [[Bretonnia]]. Its natural borders are the Irrana and Abasko Mountains to the east, …

  • Tilea

    Census Population: 237,390 Tilea is a nation of the Old World, lacking a central government. Sharing a common language and culture it is politically divided in several city-states. The city states have varying forms of government - some are republics …

  • Forests of the Old World

    A substantial area of the Old World is covered by forests. Forests possess economic importance. They aren't farmland, and this results in lower taxes and populations. Increasing populations will fell trees, slowly reducing and pushing the forests back. …

  • Laurelorn Forest

    Located between the [[Wasteland]] on the west, separated by the Great North Road from the [[Forest of Shadows]] to the east and the [[Drakwald]] Forest to the south. Rumoured to hold some isolated [[Elves|Wood Elf]] villages.

  • Forest of Shadows

    Covering most of [[Ostland]], the Forest of Shadows is located east of the Great North Road and north of the [[Middle Mountains]].

  • Drakwald

    Covering most of [[Middenland]], the Drakwald Forest is located south of the Great North Road; infamous for the high number of local [[Beastmen]].

  • Great Forest

    Covering [[Talabecland]] and a large part of [[Ostermark]], the Great Forest is located between the [[Middle Mountains]], [[Nuln]] and [[Altdorf]].

  • Reikwald

    Located on the eastern bank of the Reik and south of [[Altdorf]]; infamous for the high number of local bandits who prey upon the travellers of the local road.

  • Forest of Loren

    The Forest of Loren, or Athel Loren as it is commonly known, is technically a part of the kingdom of [[Bretonnia]], but in fact hides the kingdom of the [[Elves|Wood Elves]]. To the north and north-east the forest is bordered by the [[Grey Mountains]] and …

  • Grey Mountains

    The Grey Mountains are a large and high mountain chain located between [[Bretonnia]] and the [[Empire]], belonging de facto to neither realm. Forming a natural buffer zone between the two countries, the Grey Mountains are a natural hideout for brigands, …

  • World's Edge Mountains

    The World's Edge Mountains are the greatest range of mountains in the known world, stretching from the northern Old World to the [[Southlands]], and forming a natural and insurmountable barrier between the Old World and the Dark Lands. Its tallest peaks …

  • Black Mountains

    The Black Mountains are a large and high mountain chain connecting the [[Vaults]] and the [[World's Edge Mountains]]. Located between the [[Empire]] and the wild [[Border Princes]], they belong to neither realm. The Black Mountains are a considerable …

  • Vaults

    The Vaults are a very high mountain highland, where the [[Grey Mountains]] meet the [[Black Mountains]], the Apuccini Mountains and the Irrana Mountains. Belonging de facto to no realm, the Vaults are located between [[Bretonnia]], the [[Empire]], [[Tilea …

  • Middle Mountains

    The Middle Mountains are a mountain range in the [[Empire]]. The greater part of the mountains are located in [[Ostland]], but some portions lie within the boundaries of [[Hochland]] and [[Middenland]]. Covered by dense forests, the mountains are the …

  • Azul Karagit

    !(media-item-align-left)http://cdn.obsidianportal.com/assets/92930/Azul_Karagit2.jpg(Azul Karagit)!A few days' travel north from [[Karak Norn]] (not far from Wissenburg in the [[Empire]] or the [[Elves]]’ Glade of Pines), Azul Karagit is a small [[Dwarves …

  • Karak Kadrin

    !(media-item-align-left)http://cdn.obsidianportal.com/assets/92925/Karak_Kadrin.jpg(Karak Kadrin)!Karak Kadrin is a [[Dwarves|Dwarf]] stronghold which guards Peak Pass, an important trading route which runs through the [[World's Edge Mountains]] from the …

  • Karak Hirn

    !(media-item-align-left)http://cdn.obsidianportal.com/assets/92924/Karak_Hirn.jpg(Karak Hirn)!Karak Hirn is the most important [[Dwarves|Dwarf]] hold established in the [[Black Mountains]], between [[Tilea]] and the southern borders of the [[Empire]]. …

  • Barak Varr

    !(media-item-align-left)http://cdn.obsidianportal.com/assets/92926/Barak_Varr.jpg(Barak Varr)!Barak Varr is a Karak of the [[Dwarves]] located in the [[Border Princes]]. Approaching from the land, it is impossible to tell that it is a busy port. In fact, …

  • Mordheim

    The ruined city of Mordheim is located on the border of [[Ostermark]] and [[Stirland]]. The city was destroyed at the stroke of midnight that marked the beginning of the Imperial year 2000 by a twin tailed comet that had been believed to herald the second …

  • Karak Norn

    !(media-item-align-left)http://cdn.obsidianportal.com/assets/92922/Karak_Norn_simple.jpg(Karak Norn)!Karak Norn is built amonst the [[Grey Mountains]]. On one side of the hold lies the [[Forest of Loren]] and on the other side lie the [[Black Mountains]] …

  • Karak Izor

    !(media-item-align-left)http://cdn.obsidianportal.com/assets/92923/Karak_Izor.jpg(Karak Izor)!Karak Izor is built on a mountain that contains vast quantaties of copper and other assorted minerals. The hold is built amongst the mountain chain known as the …

  • Reaver's Return

    On a dark and dingy lane in [[Nuln]]'s Shantytown near the river stands a vile little two-storey inn called the Reaver's Return. Bizarrely, a sign with actual letters proclaims this over its door - this is bizarre as almost no one reads in Shantytown. The …

  • Geographical Analogues

    !(media-item-align-center)http://cdn.obsidianportal.com/assets/64178/World_Map_-_Satellite_10.jpg(Warhammer World satellite map)!The geography of the Warhammer World is loosely based on our Earth's, from a 15th century European point of view. This means …

  • Aussen

    Village along the [[Teufel River]], near the town of Grunburg, where [[Alric Konrad|Alric Konrad]] grew up. The [[Maria]] docked here to drop off the party on their way to [[Heideldorf]].

  • Heideldorf

    Village in the Hagercrybs in the [[Reikland]], known for its famous Sonderwurst and its annual Wurstfest. The party took on mercenary work here, staying at the [[Dancing Dragon Inn]].

  • Coach and Horses Inn

    The Coach and Horses is similar to thousands of other coaching inns found throughout the Empire. It lies on the Grunburg-Altdorf Road, about 2 days' travel from [[Altdorf]], near the side road to [[Heideldorf]], and is a key stop-over point on the land …

  • Weissbruck

    Weissbruck is a growing village of some 272 inhabitants (mostly peasant farmers, miners and boatmen) and ruled by the Gruber family. The Gruber’s made their fortune by establishing a network of mines in Delfgruber and commissioning the construction of the …

  • Bögenhafen

    !(media-item-align-right)http://cdn.obsidianportal.com/assets/73971/bogenhafen.jpg(Bögenhafen)!Bögenhafen has a population of about 5,000, and sits at the highest point of the [[Bögen River|river Bögen]] which is navigable by large, river-going vessels. …

  • Dancing Dragon Inn

    The only inn in the remote village of [[Heideldorf]], run by the dim-witted [[:karl-taunenbaum]], who had quietly sold the inn to [[:heinz-schiller]]. Underneath it, in a secret basement, was the separate sausage-making facility that Schiller used to make …

  • Zhufbar

    !(media-item-align-left)http://cdn.obsidianportal.com/assets/92927/Zhufbar.jpg(Zhufbar)!A [[Dwarves|Dwarf]] hold. Twin hold to Karak Varn, Zhufbar is a hold where the metals, Gromril in particular, mined out from beneath Karak Varn are smelted and forged …

  • Karak Azgal

    !(media-item-align-left)http://cdn.obsidianportal.com/assets/92931/Karak_Azgal2.jpg(Karak azgal2)!Deep beneath the [[World's Edge Mountains]] lie the shattered remains of Karak Izril, once proud City of Jewels. In the fallen halls there lies death, riches …

  • Carroburg

    The city of Carroburg, known for its famous Greatswords regiment, lies in the south of [[Middenland]] on the [[Reik River|River Reik]]. Carroburg has been the site of many battles between warring Middenland nobility, and has at times served as the …

  • Delberz

    Situated on the [[Delb River]] along the Middenheim-Altdorf road, Delberz is a prosperous mercantile community well known for the quality of its local wines. Several inns dot the town; some have large stables attached that cater to caravans, while others …

  • Castle Reikguard

    !(media-item-align-right){height:300px}http://cdn.obsidianportal.com/assets/111046/castle_reikguard.jpg(Castle reikguard)!Up the [[Reik River|Reik]] from [[Altdorf]] is a towering stone fortress, Castle Reikguard, the some-time residence of the Emperor. …

  • Kemperbad

    Kemperbad is geographically part of [[Reikland]], but politically it is entirely separate. Kemperbad is a Freistadt, an independent trading town granted its charter by Emperor Boris the Incompetent in 1066. It stands on the high, cliff-like banks at the …

  • Castle Wittgenstein

    The dark towers of Castle Wittgenstein once stood upon the impressive cliffs which rise above the [[Reik River]], south of [[Kemperbad]]. Destroyed by [[Skaven]] undermining and now nothing but rubble, the castle used to brood omninously over the river, …

  • Grissenwald

    Grissenwald is a small friendly settlement situated where the [[Grissen River|River Grissen]] joins the [[Reik River|Reik]]. It is a favourite stopping place for riverfolk and boasts a number of wharfside inns, including the Black Peaks View Inn, a …

  • Signal Towers

    A system of experimental towers built between [[Altdorf]] and [[Nuln]] at the Emperor's command, allowing for quick transmission of simple messages by fire signals and "semaphore":http://en.wikipedia.org/wiki/Semaphore_line. The chief architect for the …

  • Unterbaum

    Unterbaum is a small, secluded village in [[Talabecland]], at the conjunction of the [[Stir River|Stir]] and [[Narn River|Narn]] rivers. It sees little traffic, despite managing the locks that allow traffic on the Stir to pass that point, and its …

  • Barren Hills

    Falling almost entirely within [[Talabecland]], the Barren Hills get their name from the poor state of the local [[Flora|flora]] and [[Wild Beasts|fauna]], which are sparse and stunted around here. A few small rivers, such as the [[Narn River|Narn]] flow …

  • Devil's Bowl

    The Devil's Bowl is a crater, almost 100 meters across, in a shallow valley near the center of the [[Barren Hills]]. It is surrounded by druidic menhirs, as are many smaller meteor craters in the area, and the water trapped inside it glows eerily green. …

  • Foyles Rock

    A small island within the waterways of [[Marienburg]], it was once home to a temple to Solkan, which was later reduced to only a few knee-high ruins, occasionally inhabited by an odd hermit or two. Underneath this was a multi-level underground library, …

  • Dancing Hamlet

    A cluster of cottages and a small inn, serving as a remote, largely unvisited farming hamlet. In the winter of 2511, the whole community, humans and animals alike, were caught up in the pipe music of [[Muuthauwg]] and followed him, dancing as best they …

  • Grimpengratz

    A small, walled, cabbage farming village, deep in the [[Wasteland]]. Its surprisingly large inn, the Muddy Mule, is run by the halfling Inigo Lightfoot and his daughter Lilith. Grimpengratz was the site of a major [[Fimir]] attack aimed at taking the …

  • Halsdorph

    Once a reasonably successful farming and copper mining town in the western [[Wasteland]], Halsdorph’s best cabbage farming land was swallowed up by the growing swamp around the [[Place of Testing]], which also cut off their main road access to [[ …

  • Manor of the Marsh

    Within the [[Wasteland]], there was a broad, two-storey mansion, apparently left abandoned years ago, so that the local woods grew to swallow it up. In fact, this building dates back to before the independence of the Wasteland, when it was the country …

  • Place of Testing

    Surrounded by an unnatural swamp (known to locals as the Demon Swamp), magically isolated from the world around it, and oozing with the power of [[Chaos]], the Place of Testing was created by the [[Fimir]] Meargh named Kezra over a century ago, to counter …

  • Zandt

    A small farming village along the [[Reik River]], just North of the [[Empire]]-[[Wasteland]] border, Zandt is usually neglected by passing river traffic. In late 2511, the [[Chaos]] troll [[:krustamakish]] began preying on the villagers and their flocks, …

  • Astrid's Colony

    Hidden in the remote western woods of the [[Wasteland]], Sister Astrid's colony is the only safe place in that country for more civilised and peaceful [[Mutants]]. Under the protection of [[Shallya]], the mutants there live the most normal lives they can, …

  • Wittgendorf

    Once a thriving farming village along the banks of the [[Reik River]], Wittgendorf's fortunes have slipped ever lower over the last century, and the whole Barony of Wittgenstein is now a depressing place with deformed flora, hardly any live fauna and a …

  • Heiligen

    15 miles South of [[Altdorf]], Heiligen is one of several small farming villages that surround the capital, feeding its thousands of statesmen, soldiers, merchants, servants and others. It may be physically separated from the grand city, far away enough …

  • Leydenhoven

    A small, poor farming and fishing town on the [[Reik River]], just a day's travel upriver from [[Marienburg]]. The party, aboard the [[:ungenannt]], tried selling a shipment of aging fish from Marienburg here, but couldn't, so they dumped the fish in the …

  • Rutten

    Rutten is a village along the [[Reik River]], near [[Marienburg]], just downstream from [[Melick]]. The party unsuccessfully tried selling the shipment of doilies carried aboard the [[:ungenannt]] here.

  • Melick

    Rutten is a village along the [[Reik River]], near [[Marienburg]], just upstream from [[Rutten]]. The party unsuccessfully tried selling the shipment of doilies carried aboard the [[:ungenannt]] here.

  • Frederichs Village

    A small farming village in the western [[Wasteland]] composed mainly of huts, with a population of around 80-100 Humans. It was established in the last 7 years by those survivors of villages too near the Gunzenhauser farm, which were ravaged by assorted …

  • Place of Shining Rock

    A roadside shrine in [[Middenland]], holy to both the cults of [[Sigmar]] and [[Ulric]], found along the main route between [[Altdorf]] and [[Middenheim]]. The god (whether Sigmar or Ulric) is said to have been ambushed here, weaponless, and used a long, …

  • Averheim

    Averheim is the capital of [[Averland]]. The town is located on a steep hill south of the [[Aver River]], and the [[Old Dwarf Road]] passes through it. Averheim has been the chief city of the land between the Aver and the [[Reik River|Reik]], since before …

  • Templar's Arms Inn

    !(media-item-align-right){height:135px;width:295px}http://i434.photobucket.com/albums/qq70/cdsham/warhammer/templarsarms_zpsbfd51784.png(The Templar's Arms)!A two-storey hostelry in the center of [[Middenheim]], catering to a moderate class of clientelle. …

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